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  • #2.0 DevLog ~ First prototype
    June 12, 2022 by simpetr
    Released first prototype. Today I released the first basic prototype/ proof of concept. The prototype includes the basic mechanics such as fire, weapon switch and shield. Pads need to be connected bef... Continue reading
  • #1.5 DevLog ~ Crosshair + Moving to UE5 ?
    March 15, 2022 by simpetr
    Small update I implemented a crosshair system using UMG I think that works pretty fine as the first version of it. Here is a gif that shows the crosshair in action for two players: -------------------... Continue reading
  • #1 DevLog ~ Overview implemented features
    February 15, 2022 by simpetr
    In this first post (and update) I'm briefly talking about all those mechanics that are already implemented in the prototype that soon will be available for download. The game supports up to 4 players... Continue reading
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